Immersive Archive
The Immersive Archive is focused on developing simulations that restore and exhibit XR devices and visions throughout immersive media history. Similar in concept and function to a Film Archive or Internet Archive that collect, restore, and conserve a wide range of media, the objective here is to provide users an interactive, first person, immersive experience of the XR medium throughout its evolution, with links to a rich context of historical background and archival materials for deeper exploration. Click the image below to explore the Immersive Archive website!
I served as a 3D artist for the initiative from January 2024-June 2024. I primarily worked on the NASA Viewlab simulation and worked on modeling various spaceships and rigging gloves! I also worked in Unity to create a wireframe shader for the objects! Here are some pictures below!


Software Used:
Blender and Unity